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All posts tagged unity

Announcing The OpenFall Series

Posted on 12/06/202016/06/2020Author lightningDalekPosted in Blog, OpenFall2 Replies

Hi everyone, like me you have all probably been in quarantine for the last three months, and also like me you have probably found things to do with your free time. I for one have been doing a lot of Titanfall 2 with a side of self-improvement. Anyway as anyone who has played Titanfall knows,…

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How To Use SteamVR 2.0 Features With The New Unity XR Toolkit (Bindings, Skeletons)

Posted on 20/05/202020/05/2020Author lightningDalekPosted in Blog

With the release of the new Unity XR Toolkit, a lot of developers such as myself were concerned with the lack of support for the SteamVR plugin and the features it gives us like the bindings system and Skeletons. But recently Valve has released its own plugin for XR that adds in native XR support…

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The Complete Guide To Unity’s Configurable Joints

Posted on 11/04/202011/04/2020Author lightningDalekPosted in Blog2 Replies

As you may know I write most of my tutorials on how to create physics based VR interaction systems, and to do that I almost exclusively use the configurable joint. For the most part I had to learn all of this on my own through trial and error and searching through forum posts, as tutorials…

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VR Climbing Tutorial – Unity SteamVR

Posted on 24/05/201924/05/2019Author lightningDalekPosted in Blog

It seems like climbing in VR has become a given. If you have a VR headset, you have a climbing app. For a good reason too. Rock climbing is one of those things like skydiving that people want to do, but don’t want to. (I personally want to do the real thing but I’m poor)…

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