I’m going to write this tutorial differently than I normally do, as my normal strategy is to just paste in my code I spent forever working on into the article and then explain how it works and how to use it. For this one, though I don’t have a final product/draft of my code as…
How To Code Two Bone IK in Unity
You might be aware that I usually post tutorials on VR game mechanics, so why would I write one on Inverse Kinematics of all things? Well, one of the said VR game mechanics I’ve been trying to program is body tracking (or more accurately body estimation) and to do that you need at least good…
How To Change The Default SteamVR Skeleton Pose Editor Hand
This Is going to be a short one this time since changing the editor hand is simpler then you might think. All that you need to do is modify the prefabs that the SteamVR_Skeleton_Poser script uses to preview your hand poses. The prefabs are found in the Assets/SteamVR/Prefabs folder. The ones you are looking for…
How To Use Custom Hands With SteamVR’s Skeletal System In Unity
I’ve actually been looking forward to making tutorial about this for a long time, the reason it has been so long in the making is that my previous HMD was a Windows MR headset and didn’t support the steamVR skeleton. So I did the logical thing and bought an HTC Vive for the sole purpose…
VR Climbing Tutorial – Unity SteamVR
It seems like climbing in VR has become a given. If you have a VR headset, you have a climbing app. For a good reason too. Rock climbing is one of those things like skydiving that people want to do, but don’t want to. (I personally want to do the real thing but I’m poor)…
How To Implement Walking And Jumping In Unity SteamVR
This code and an example scene are included in the VR instincts plugin on github. I did not expect it but my previous walking tutorial has become one of the most popular articles I’ve ever written. For me it’s strange because Its a very short undetailed tutorial. As we all know, us programmers love improving…
Steam VR 2.0 Simple-Complex Grabbing Tutorial Unity Part 2
So this tutorial originally wasn’t meant to be but I figured out that I forgot to include the ability to throw objects in my last one. So forgive me if this one is a little short. The reason that we can’t throw things now is that we are using fixed joints, which means that the…
Steam VR 2.0 Simple-Complex Grabbing Tutorial Unity Part 1
There are many VR grabbing tutorials out there, why should you read this one? Watch this: Ok, for those who haven’t been trying to create this exact result for months hitting their heads against the wall for hours, I’ll explain. Most tutorials just teach you to connect the grabbed object to the controller using parenting…
How To Use SteamVR (2.0) Input In Unity
Not much need to be said about the new input system steam has implemented. People hate it, I like it, people hate me. I hope I’m kidding about that, we’ll see when this article goes live. But the reason I like it is probably that I understand it, and from what I can tell that…
How To Implement Walking in Unity SteamVR
There is now a new updated tutorial based on this one, so still read this one, but make sure to check out the new one for bug fixes, jumping code, and general improvement. Also, the latest version of the code and an example scene are included in the VR instincts plugin on GitHub. One of…