Welcome to part two in the OpenFall series, In this one as the name suggests, we are going to create an ECS version of the default unity character controller for our player. This series is for VR but if you clicked on this article expecting a non-VR solution have no fear, we are going to…
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Setting Up Unity XR For ECS
Hello and welcome to the first article in the OpenFall series, this is a set of tutorials were we will be creating a VR Titanfall clone. In this one we will be setting up Unity XR, DOTS, and the new Input system so that in the next one we can get right into coding. Packages…
Announcing The OpenFall Series
Hi everyone, like me you have all probably been in quarantine for the last three months, and also like me you have probably found things to do with your free time. I for one have been doing a lot of Titanfall 2 with a side of self-improvement. Anyway as anyone who has played Titanfall knows,…